Iconfinder is teaming up with online visual content tool Visme to sponsor their “Visualize Me” contest, which challenges participants to create unique visual representations of their resumes or life stories.
We compiled yet another inspirational collection of icons, GIFs, and shots of UIs that demonstrate an excellent use of icons. Enjoy!
We have spent the past 5 weeks reviewing Adobe Illustrator, Affinity Designer, and Sketch for icon designers. We compared identical tasks in each application and our reviewers offered their individual opinions based on creating a series of icons with each tool.
From the beginning of this series, however, we have maintained that our objective is not to tell readers which is the best application for the job – in our case icon design – nor tell readers which application they should use. We are purveyors of information that we hope is useful in helping icon designers become better and more productive at their craft. We leave judgments about which software is best to the reader to explore and decide for himself or herself.
This week our inspirational collection is focused on examples of icons in use. Scroll down to see some excellent cases of icons being used in web and mobile design.
“People think focus means saying yes to the thing you’ve got to focus on. But that’s not what it means at all. It means saying no to the hundred other good ideas…” – Steve Jobs
Sketch does not try to be all things to all users. Whereas Adobe Illustrator tries to provide a tool for every conceivable vector authoring need, the Sketch Team chose to focus on doing one thing and doing it very well. That one thing, of course, is UI/UX design.
Helping your friends find the right icons has never been more rewarding.
Elon Musk, in an interview on Foundation, has been quoted as saying “I think it’s important to reason from first principles rather than by analogy. The normal way we conduct our lives is we reason by analogy. [With analogy] we are doing this because it’s like something else that was done, or it is like what other people are doing. [With first principles] you boil things down to the most fundamental truths…and then reason up from there.”
Matt Priestley, lead developer for Affinity Designer echoes the same sentiment when he says, “I want our products to be good in their own right: It’s not good enough to be better than ‘x’ or ‘y’, you should just be really good and that be the end of the sentence”.